Friday, February 7, 2020

Experimenting with motion capture and virtual reality in the newly refurbished Vicon lab @UHV

UHV students got to try our newly reinstated laboratory on motion capture and virtual reality. In this lab, we count with 24 Vicon cameras, several VR headsets, holographics displays (by Looking Glass), and so much more. This is a space where students can experiment with all sorts of graphical applications and serious games.

Thursday, October 24, 2019

10th Workshop on Robotics in Education (WRE) as part of the 16th IEEE Latin America Robotics Symposium (LARS), Rio Grande-RS, Brazil, 2019

And now I'm back to Brazil (it has been a minute :-D) to present our paper titled "The use of Educational Robots to Engage the Youth in Computer Science: a Case Study" on the 10th Workshop on Robotics in Education (WRE) as part of the 16th IEEE Latin America Robotics Symposium (LARS), Rio Grande-RS, Brazil, 2019.

Interested in learning more about this project? Here's the abstract: The use of robotics and robot design programming was viewed to be strictly used in the domain of higher education. Degree programs like computer science, computer engineering, and even mechanical engineering utilize robotics courses to introduce students to the use of robotics in different applications. The advances in engineering and the lowered hardware cost made acquiring and building a robot an easier task for a person to get started in robotic education. That lower cost also made it possible for many organizations across the world to hold educational programs and camps to educate young students in programming and robotics. In this paper we show a case study on how robotic programming camps for teens helped shape their ideas in the computer science field and engage students in programming interest.

The paper can be found here: [LINK]