Thursday, February 26, 2026
Playing my own VR Game
Here you can get a glimpse of what it means to play a game using a virtual reality (VR) interface. The game is a VR adaptation of my other game called "Catacomb", where the play is lost inside a labyrinth trying to figure out where the exit is in the shortest amount of time time.
The game involves solving puzzles, finding secret passages, and more (I don't want to give it too much away!). Developed using Unity, Blender, and Meshy.ai (for the Zombie and some of the models).
Subscribe to:
Comments (Atom)