Monday, December 8, 2025
Joint Conference on Serious Games (JCSG 2025)
This last week, my former MSc supervisee Sunday Adams and I, attended this year edition of the Joint Conference on Serious Games (JCSG) in Lucerne, Switzerland. The event took place on the 4th and 5th of December 2025, at the HSLU - Lucerne University of Applied Sciences and Art. Sunday presented a paper produced as a result of his Masters project entitled "Development of an Augmented Reality Tabletop Card Game: 'The Throne is Mine'" [Springer | ACM Library]. This project was born from a partnership with an educational tabletop game studio in London called Singa Games.
A brief summary of the project: “The Throne is Mine” is an innovative augmented reality (AR) card game designed for children aged 4-12, that explores the educational experience of hybrid physical-digital card play. By integrating 3d character models with traditional card gameplay, we examined how AR technology can enhance children’s memory retention and decision-making ability while maintaining the existent benefits of conventional tabletop games. His implementation used Unity 3d and Vuforia for robust image recognition, focusing on creating age-appropriate UI based on Piaget’s cognitive development framework.
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